//****************************************************************************** // Perk & Hardpoint Settings //****************************************************************************** // Perk 1 set perk_allow_specialty_specialgrenade 1 set perk_allow_specialty_weapon_bouncing_betty 1 set perk_allow_specialty_fraggrenade 1 set perk_allow_specialty_extraammo 1 set perk_allow_specialty_detectexplosive 1 set perk_allow_specialty_weapon_flamethrower 1 set perk_allow_specialty_weapon_bazooka 1 set perk_allow_specialty_weapon_satchel_charge 1 // Perk 2 set perk_allow_specialty_bulletdamage 1 set perk_allow_specialty_armorvest 1 set perk_allow_specialty_fastreload 1 set perk_allow_specialty_rof 1 set perk_allow_specialty_twoprimaries 1 set perk_allow_specialty_gpsjammer 1 set perk_allow_specialty_explosivedamage 1 set perk_allow_specialty_flakjacket 1 set perk_allow_specialty_shades 1 set perk_allow_specialty_gas_mask 1 // Perk 3 set perk_allow_specialty_longersprint 1 set perk_allow_specialty_bulletaccuracy 1 set perk_allow_specialty_pistoldeath 1 set perk_allow_specialty_grenadepulldeath 1 set perk_allow_specialty_bulletpenetration 1 set perk_allow_specialty_holdbreath 1 set perk_allow_specialty_quieter 1 set perk_allow_specialty_fireproof 1 set perk_allow_specialty_reconnaissance 1 set perk_allow_specialty_pin_back 1 // Vehicle Perk Settings set perk_allow_specialty_water_cooled 1 set perk_allow_specialty_greased_barrings 1 set perk_allow_specialty_ordinance 1 set perk_allow_specialty_boost 1 set perk_allow_specialty_leadfoot 1 // Perk Settings set perk_bulletdamage 40 set perk_fireproof 55 set perk_armorvest 75 set perk_explosivedamage 25 set perk_flakjacket 75 set perk_flakjacketmaxdamage 75 set player_lastStandBleedoutTime 30 // Explosive Settings set scr_weapon_allowbetty 1 set scr_weapon_allowc4 1 set scr_weapon_allowflash 1 set scr_weapon_allowfrags 1 set scr_weapon_allowmines 1 set scr_weapon_allowrpgs 1 set scr_weapon_allowsatchel 1 set scr_weapon_allowsmoke 1 // Bouncing Betty Settings set bettyDetonateRadius 150 set bettyTimeBeforeDetonate 0.45 set bettyUpVelocity 296 // Poisongas Settings set poisonDuration 8 set tabun_effect_radius 150 set tabun_shock_radius 150 set tabunGasDuration 3 set tabunInitialGasShockDuration 7 set tabunWalkInGasShockDuration 4 // Fire Settings set fire_audio_random_max_duration 1000 set fire_audio_repeat_duration 1500 set fire_spread_probability 0 set fire_stage1_burn_time 3000 set fire_stage2_burn_time 0 set fire_stage3_burn_time 0 set fire_world_damage 20 set fire_world_damage_duration 8 set fire_world_damage_rate 0.25 // Flare Settings set flare_distance_scale 16 set flare_duration 8 set flare_effect_radius 400 set flareBurnOutFadeWait 0.65 set flareDisableEffects 0 set flareLookAwayFadeWait 0.45 // Dog Settings set scr_dog_count 8 set scr_dog_hardpoint_interval 180 set scr_dog_health 100 set scr_dog_max_at_once 4 set scr_dog_time 60 // Vehicle Settings set scr_vehicles_enabled 1 set scr_veh_respawntimemax 90 set scr_veh_respawntimemin 50 set scr_veh_health_jeep 700 set scr_veh_health_tank 1350 set scr_veh_driversarehidden 1 set scr_veh_driversareinvulnerable 1 set scr_veh_explode_on_cleanup 1 set scr_veh_explosion_doradiusdamage 1 set scr_veh_explosion_maxdamage 200 set scr_veh_explosion_mindamage 20 set scr_veh_explosion_radius 256 set scr_veh_alive_cleanuptimemax 120 set scr_veh_alive_cleanuptimemin 119 set scr_veh_cleanupabandoned 1 set scr_veh_cleanupdrifted 1 set scr_veh_cleanupmaxspeedmph 1 set scr_veh_cleanupmindistancefeet 75 set scr_veh_cleanuptime_dmgfactor_deadtread 0.25 set scr_veh_cleanuptime_dmgfactor_max 1.0 set scr_veh_cleanuptime_dmgfactor_min 0.33 set scr_veh_cleanuptime_dmgfraction_curve_begin 0.0 set scr_veh_cleanuptime_dmgfraction_curve_end 1.0 set scr_veh_dead_cleanuptimemax 30 set scr_veh_dead_cleanuptimemin 20 set scr_veh_disappear_maxpreventdistancefeet 30 set scr_veh_disappear_maxpreventvisibilityfeet 150 set scr_veh_disappear_maxwaittime 60 set scr_veh_explosion_husk_forcepointvariance 30 set scr_veh_explosion_husk_horzvelocityvariance 25 set scr_veh_explosion_husk_vertvelocitymax 200 set scr_veh_explosion_husk_vertvelocitymin 100 set scr_veh_explosion_spawnfx 1 set scr_veh_ondeath_createhusk 1 set scr_veh_ondeath_usevehicleashusk 1 set scr_veh_respawnafterhuskcleanup 1 set scr_veh_respawnwait_iterationwaitseconds 1 set scr_veh_respawnwait_maxiterations 30 set scr_veh_waittillstoppedandmindist_maxtime 10 set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet 5 //****************************************************************************** // Class Settings //****************************************************************************** // Class movement speeds set class_rifleman_movespeed 0.95 set class_lightgunner_movespeed 1.00 set class_heavygunner_movespeed 0.875 set class_closeassault_movespeed 1.00 set class_sniper_movespeed 1.00 // Rifleman set weap_allow_svt40 1 set weap_allow_gewehr43 1 set weap_allow_m1garand 1 set weap_allow_stg44 1 set weap_allow_m1carbine 1 set attach_allow_rifleman_none 1 set attach_allow_rifleman_aperture 1 set attach_allow_rifleman_telescopic 1 set attach_allow_rifleman_flash 1 set attach_allow_rifleman_gl 1 // Light Gunner set weap_allow_thompson 1 set weap_allow_mp40 1 set weap_allow_type100smg 1 set weap_allow_ppsh 1 set attach_allow_lightgunner_none 1 set attach_allow_lightgunner_aperture 1 set attach_allow_lightgunner_bigammo 1 set attach_allow_lightgunner_silenced 1 // Shotgun set weap_allow_doublebarreledshotgun 1 set weap_allow_shotgun 1 set attach_allow_closeassault_none 1 set attach_allow_closeassault_bayonet 1 set attach_allow_closeassault_grip 1 set attach_allow_closeassault_sawoff 1 // Machine Guns set weap_allow_30cal 1 set weap_allow_bar 1 set weap_allow_dp28 1 set weap_allow_fg42 1 set weap_allow_mg42 1 set weap_allow_type99lmg 1 set attach_allow_heavygunner_none 1 set attach_allow_heavygunner_bayonet 1 set attach_allow_heavygunner_bipod 1 set attach_allow_heavygunner_telescopic 1 // Bolt Action set weap_allow_kar98k 1 set weap_allow_mosinrifle 1 set weap_allow_ptrs41 1 set weap_allow_springfield 1 set weap_allow_type99rifle 1 // Pistols set weap_allow_colt 1 set weap_allow_nambu 1 set weap_allow_walther 1 set weap_allow_tokarev 1 set weap_allow_357magnum 1 // Grenades set weap_allow_frag_grenade 1 set weap_allow_sticky_grenade 1 set weap_allow_molotov 1 set weap_allow_tabun_gas 1 set weap_allow_signal_flare 1 set weap_allow_smoke_grenade 1 //****************************************************************************** // Class default Loadouts //****************************************************************************** // Rifleman class default loadout set class_rifleman_primary svt40 set class_rifleman_primary_attachment none set class_rifleman_secondary colt set class_rifleman_perk1 specialty_weapon_satchel_charge set class_rifleman_perk2 specialty_bulletdamage set class_rifleman_perk3 specialty_longersprint set class_rifleman_perk4 specialty_water_cooled set class_rifleman_primary_type frag_grenade set class_rifleman_secondary_type signal_flare set class_rifleman_primary_count 1 set class_rifleman_secondary_count 1 // Light Gunner class default loadout set class_lightgunner_primary thompson set class_lightgunner_primary_attachment none set class_lightgunner_secondary colt set class_lightgunner_perk1 specialty_specialgrenade set class_lightgunner_perk2 specialty_gas_mask set class_lightgunner_perk3 specialty_bulletaccuracy set class_lightgunner_perk4 specialty_water_cooled set class_lightgunner_primary_type frag_grenade set class_lightgunner_secondary_type signal_flare set class_lightgunner_primary_count 1 set class_lightgunner_secondary_count 1 // Heavy Gunner class default loadout set class_heavygunner_primary fg42 set class_heavygunner_primary_attachment none set class_heavygunner_secondary walther set class_heavygunner_perk1 specialty_specialgrenade set class_heavygunner_perk2 specialty_flakjacket set class_heavygunner_perk3 specialty_bulletpenetration set class_heavygunner_perk4 specialty_water_cooled set class_heavygunner_primary_type frag_grenade set class_heavygunner_secondary_type tabun_gas set class_heavygunner_primary_count 1 set class_heavygunner_secondary_count 1 // Close Assault class default loadout set class_closeassault_primary shotgun set class_closeassault_primary_attachment none set class_closeassault_secondary walther set class_closeassault_perk1 specialty_weapon_bazooka set class_closeassault_perk2 specialty_explosivedamage set class_closeassault_perk3 specialty_longersprint set class_closeassault_perk4 specialty_greased_barrings set class_closeassault_primary_type sticky_grenade set class_closeassault_secondary_type tabun_gas set class_closeassault_primary_count 1 set class_closeassault_secondary_count 1 // Sniper class default loadout set class_sniper_primary springfield set class_sniper_secondary colt set class_sniper_perk1 specialty_weapon_satchel_charge set class_sniper_perk2 specialty_bulletdamage set class_sniper_perk3 specialty_bulletpenetration set class_sniper_perk4 specialty_water_cooled set class_sniper_primary_type frag_grenade set class_sniper_secondary_type smoke_grenade set class_sniper_primary_count 1 set class_sniper_secondary_count 1