/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Servereinstellungen - Global ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Host

set sv_hostname ""
set rcon_password ""
set net_ip ""
set net_port "28960"
set dedicated "2"
set g_password ""
set sv_privatepassword ""

// Clients

set sv_maxclients "22"
set sv_privateclients "2"
set sv_minPing "0"
set sv_maxPing "250"
set sv_maxRate "25000"

// Download

set sv_allowdownload "1"
set sv_wwwDownload "1"
set sv_wwwBaseURL "http://"
set sv_wwwDlDisconnected "1"
set cl_wwwDownload "1"
set sv_reconnectlimit "3"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Servereinstellungen - Spiel ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Punkbuster und Pureserver

set sv_punkbuster "1"
pb_sv_enable
set g_antilag "1"
set sv_pure "1"
set sv_cheats "0"
set sv_floodprotect "1"
set sv_fps "20"

// Serverspezifisch

set net_noipx "1"
set com_hunkMegs "512"
set scr_killcam "0"
set scr_friendlyfire "0"
set scr_drawfriend "1"
set scr_forcerespawn "1"
set scr_spectatefree "1"
set scr_spectateenemy "0"
set scr_freelook "0"
set scr_teambalance "1"
set g_forceteamspectate "1"
set g_teamswitchdelay "10"
set g_deadChat "0"
set sv_disableClientConsole "0"
set g_no_script_spam "1"


// Kick Ban Inactive

set sv_zombietime "1"
set sv_timeout "300"
set g_inactivityspectator "1"
set g_inactivity "300"
set sv_kickBanTime "3600"

// Voting

set g_allowvote "0"
set g_allowvotekick "0"
set g_allowvotegametype "0"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"

// Voice Chat

set sv_voice "0"
set sv_voiceQuality "9"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Öffentliche Informationen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

sets _Admin ""
sets _Mail ""
sets _IRC ""
sets _Website ""
sets _Location ""

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Log Settings ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// 0 = NO log, 1 = log file enabled
// 0=no log, 1=buffered, 2=continuous, 3=append
// Name of log file, default is games_mp.log
// (0/1)

set logfile "1"
set g_logsync "2"
set g_log "games_mp.log"
set sv_log_damage "1" 

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Master Server Einstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2master.infinityward.com"
set sv_master3 "cod2authorize.activision.com"
set sv_master4 "master0.gamespy.com"
set sv_master5 "master1.gamespy.com"
set sv_master6 "master.gamespy.com:28960"
set sv_master7 "clanservers.net"
set sv_master8 "cod2update.activision.com"
set sv_gamespy "1"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Waffeneinstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Scharfschützengewehre

set scr_allow_springfield "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_enfieldsniper "1"

// Gewehre

set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_nagant "1"

// Karabiner

set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_g43 "1"
set scr_allow_svt40 "1"

// Leichte MG's

set scr_allow_mp40 "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"

// Schwere MG's

set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"

// Schrotflinte

set scr_allow_shotgun "1"

// Granaten

set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Gametypeinstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Deathmatch Einstellungen

set scr_dm_scorelimit "1000"
set scr_dm_timelimit "20"

// Team Deathmatch Einstellungen

set scr_tdm_scorelimit "1000"
set scr_tdm_timelimit "20"

// Search & Destroy Einstellungen

set scr_sd_graceperiod "5"
set scr_sd_roundlength "25"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "10"
set scr_sd_timelimit "20"
set scr_sd_bombtimer "30"

// Capture the Flag Einstellungen

set scr_ctf_scorelimit "10"
set scr_ctf_timelimit "20"

// Capture the Bottle Einstellungen

set scr_ctb_scorelimit "10"
set scr_ctb_timelimit "20"

// Headquarters Einstellungen

set scr_hq_scorelimit "10"
set scr_hq_timelimit "20"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Admiral MOD Einstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Enable/Disable the AdmiralMOD (0/1)	
				
set am_enabled "1"

// Enable/Disable Error-Log (0/1), (0/64)
						
set am_error_logfile "0"
set am_error_bots "0"

// without autodownload on, the player cannot play this mod (0/1)

set am_only_with_autodownload "0"

// Other COD2 Players can find your AM Server (0/1) set (AM) behind your Servername

set am_admiral_mod_server_search_option "0"

// Enable/Disable Server-Info-Screen (0/1)			

set am_skip_info_screen "0" 

// Forced auto assign option (0/1) 						

set am_forced_autoassign "0"

// Killcam time length (3/30)						

set am_killcam_time "10"

// Spectate in Third Person perspective (0/1)		

set am_third_person_spectate "0"

// Mission Pack edit to create own Mission-Packs (0/1)	

set am_mission_pack_edit "0"

// This disable all Map Effects like Snow/Rain/Dust (0/1)

set am_disable_map_fx "1"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** ADmiral MOD spezifische Gametypeinstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//** Search & Destroy Options (0/1), (0/1), (30/120), (30/240) **//
						
set am_sd_show_bomb_timer "1"
set am_sd_random_bomb_timer "0"
set am_sd_random_timer_from "60"
set am_sd_random_timer_till "75"

set am_sd_points_bomb_planted "5"
set am_sd_points_bomb_defused "5"

// Teambalance every round (0/1)
						
set am_sd_teambalance_every_round "0"

//** Search & Destroy Respawn Options (0/1), (0/1), (30/120), (30/240)
			
set am_sdr_show_bomb_timer "1"
set am_sdr_random_bomb_timer "0"
set am_sdr_random_timer_from "60"
set am_sdr_random_timer_till "75"

set am_sdr_points_bomb_planted "5"
set am_sdr_points_bomb_defused "5"

// Teambalance every round (0/1)
							
set am_sdr_teambalance_every_round "0"

//** Counterstrike Search & Destroy (0/1), (0/1), (0/1), (0/1), (0/1), (30/120), (30/240) **//
					
set am_csd_plant_team "1"
set am_csd_switch_axis_spawn_when_attackers "1"
set am_csd_use_cs_original_sounds "1"

set am_csd_show_bomb_timer "1"
set am_csd_random_bomb_timer "0"
set am_csd_random_timer_from "60"
set am_csd_random_timer_till "75"


set am_csd_points_bomb_planted "5"
set am_csd_points_bomb_defused "5"

// Teambalance every round (0/1)
							
set am_csd_teambalance_every_round "0"

//** HQ / HQ2 SETTINGS **//

set am_hq_respawn_delay "10"
set am_hq2_respawn_delay "10"

set am_hq_allow_defenders_to_respawn "1"
set am_hq2_allow_defenders_to_respawn "1"

//** CTF SETTINGS **//

// Point-System (1/50), (1/50)
										
set am_ctf_points_capture_flag "5"
set am_ctf_points_returned_flag "1"

// Times (1/60)
 											
set am_ctf_respawn_delay "10"

//** CTF: show Enemy the own Flag (0/1),(20/900),(20/900) **//
 					
set am_ctf_show_enemy_own_flag "1"
set am_ctf_show_enemy_own_flag_after_sec "60"
set am_ctf_show_enemy_own_flag_time "10"

// Random Flagposition (0/1)
								
set am_ctf_random_flag_position "1"


//** CTB SETTINGS (Capture the Beer) **//


// Point-System (1/50), (1/50)
										
set am_ctb_points_capture_flag "5"
set am_ctb_points_returned_flag "1"

// Times (1/60)
 											
set am_ctb_respawn_delay "10"

// CTF: show Enemy the own Flag (0/1),(20/900),(20/900)
 					
set am_ctb_show_enemy_own_flag "1"
set am_ctb_show_enemy_own_flag_after_sec "60"
set am_ctb_show_enemy_own_flag_time "10"

// Random Flagposition (0/1)
 								
set am_ctb_random_flag_position "1"

// Set "beer" or "jack daniels" * (1 = Beer Bottle, 2 = Jack Daniels Bottle)

set am_ctb_art "2"


//** CTFB SETTINGS (Capture the Flag with bring back own flag) **//


// Point-System (1/50), (1/50)
										
set am_ctfb_points_capture_flag "5"
set am_ctfb_points_returned_flag "1"

// Times (1/60)
 											
set am_ctfb_respawn_delay "10"

//** CTF: show Enemy the own Flag (0/1),(20/900),(20/900) **//
 					 
set am_ctfb_show_enemy_own_flag "1"
set am_ctfb_show_enemy_own_flag_after_sec "60"
set am_ctfb_show_enemy_own_flag_time "10"

// Random Flagposition (0/1)
								
set am_ctfb_random_flag_position "1"


//** DOM SETTINGS (Domination) **//


// Point-System (1/50)
										
set am_dom_points_capture_flag "5"

// Times (1/45), (1/60)
 											
set am_dom_flag_capture_time "20"
set am_dom_respawn_delay "10"


//** SQUAD SYSTEM **//


// Squad System (0/1),(2/6),(500/2000),(5/120),(0/1)										

set am_squads "0"
set am_max_players_in_squad "3"
set am_max_dist_from_squad "1200"
set am_squad_respawn_time "5"
set am_clanmember_squads_enabled "0"

set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"
set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"

set am_squadnames_allies "PEACE,ZULU,DROID,GAMMA,TIGER,EARTH,TARGET,COMMIT,DRONE,PATH"
set am_squadnames_axis "ADLER,STURM,FUCHS,WIND,WUESTE,BORKE,EICHE,SIEG,EISEN,STAHL"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Tournamenteinstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//** Tournament Mode (like PAM) for S&D (0/1) **//
 				
set am_tournament_mode "0"
set am_tournament_make_screenshots "1"
set am_tournament_record_demo "1"


//** Tournament League Settings **//
						
// CTF/CTB/CTFB:
// DM			:
// DOM			: 
// HQ/HQ2		:
// SD/SDR/CSD	: free|am_cup|cal|cal_euro|cb|cb_1v1|cb_2v2|esl|esl_1v1|esl_2v2|esleu|esleu_2v2|eurocup|lgz|lgz_1v1|lgz_2v2|opencup|twl_eu_ladder|twl_eu_league|twl_ladder|twl_league
// TDM			: free|am_cup|cal|cal_euro|cb|cb_1v1|cb_2v2|esl|esl_1v1|esl_2v2|esleu|esleu_2v2|eurocup|lgz|lgz_1v1|lgz_2v2|opencup|twl_eu_ladder|twl_eu_league|twl_ladder|twl_league
set am_tournament_league_setting "free"

// Tournament Public or Match Mode (Ready Wait) (0/1)// Random Flagposition (0/1) **//
	
set am_tournament_public_mode "0"


// Tournament "free" League Settings (1/500), (1/500), (2/500), (2/500)
				
set am_tournament_halftime_switch_round "10"
set am_tournament_halftime_switch_score "10"
set am_tournament_end_at_round "20"
set am_tournament_end_at_score "20"

// Tournament Score in the Server-Name (0/1)				

set am_tournament_live_score "0"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Player Einstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Enable/Disable the sprint function (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90)
 				
set am_player_sprinting "1"
set am_sprinting_time "10"
set am_player_sprint_key "1"
set am_deny_sprinting_health "30"
set am_weapon_disabled_while_sprinting "0"

// Game-Speed for slower/faster run speed (1/100)
			
set am_game_speed "100"

// Enable/Disable Climbing (0/1) (0=MeleeButton, 1=UseButton)
 							
set am_climbing "1"
set am_climbing_key "0"

// Enable/Disable Spawn Protection (0/1) , (1/30)
 					
set am_player_spawn_protect "1"
set am_player_spawn_protect_time "4"

// Weapon is disabled while jumping (0/1)
					
set am_anti_bunny_hopper_shooters "0"

// If a player dont move (0/1), (10/120)
 							
set am_switch_incative_player_to_spectator "1"
set am_switch_incative_player_to_spectator_waittime "90"

// If Climbing is off, you can switch on Killtriggers to kill a player if he is at not allowed positions on the map 

set am_enable_killtriggers "0"

// Enable/Disable Parachute Spawn (0/1) (0/1)
 					
set am_parachute "0"
set am_parachute_drive_melee "1"

// Enable/Disable Boat Spawn (0/1) (0/1)
						
set am_boats "0"
set am_show_player_position "0"

// Fall Damage (-1 = Off) (-1/200)
							
set am_fall_damage_modifier "-1"

// Shellshock after Player Attack (0/1)
					
set am_player_shell_shock "1"

// Player can burn (0/1)
					
set am_player_can_burn "1"

//** Anti-Teamkiller function (0/1) **//
							
set am_anti_teamkill "1"

// Teamkill Options: 
//1 = Suicide, 
//2 = Spectating, 
//3 = Shellschock, 
//4 = Kick, 
//5 = Ban

set am_if_teamkill_1_then_option "1"
set am_if_teamkill_2_then_option "2"
set am_if_teamkill_2_then_option "3"
set am_if_teamkill_3_then_option "4"
set am_if_teamkill_3_then_option "5"

set am_teamkill_1_message "^5Bitte keine ^1Teammitglieder ^5töten!"
set am_teamkill_2_message "^1Teamkiller ^5 sind hier unerwünscht!"
set am_teamkill_3_message "^1LETZTE WARNUNG! ^5Bitte keine ^1Teammitglieder ^5töten!"
set am_teamkill_4_message "^1Jetzt reicht's! ^5Du wirst automatisch gekickt!"
set am_teamkill_5_message "^5Ein neuer Eintrag in der ^1BANLIST!"

//** Change "Unknown Soldier" Names (0/1) **//

set am_change_unknown_soldier_names "1"
set am_unknown_soldier_names "Luky Luke,Wizard Of War,Darth Vader,Luke Skywalker,Edgar,Garfield,Arnold Schwarzenegger,Grisu der kleine Drache,Frankenstein,Rumpelstilzchen,Donald Duck,Yoda"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Player Klassen System ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Class System (0/1)
											
set am_use_player_class_system "0"

// Medic (1/9), (0/100), (1/20), (0/1)
											
set am_class_medic_max_health_packs "6"
set am_class_show_medic_damage_heart_if_health_less_than "40"
set am_medic_heal_points "5"
set am_class_medic_hold_player "1"
set am_medic_allow_drop_healthpacks "1"


// TNT (1/9), (2/6), (0/100), (0/1), (0/1)
 												
set am_class_tnt_max_bombs_packs "2"
set am_class_tnt_max_bombs_packs_on_map "2"
set am_points_for_tnt_kill "1"
set am_class_tnt_ignore_plant_team "1"
set am_show_teammates_your_tnt_positions "1"

// Artillery (1/9), (0/1)
										 
set am_class_artillerie_max_strikes "3"
set am_artillery_marker "1"

// Spy (0/1)
												 
set am_class_spy_can_climb "1"

// Player-Class Limit (for one Team) (0/1)
				
set am_player_class_limit "1"

set am_class_soldier_light_limit "-1"
set am_class_soldier_heavy_limit "-1"
set am_class_soldier_support_limit "1"
set am_class_sharpshooter_limit "1"
set am_class_medic_limit "5"
set am_class_tnt_limit "1"
set am_class_officer_limit "1"
set am_class_spy_limit "1"

// Admiral - Ammo Crate max ammo reloads (1/100)
			
set am_ammo_crate_allow_max_ammo_reloads "2"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Rangsystem ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Enable/Disable Player Rank (0/1), (1/100), (1/100), (1/100), (1/100)
 						
set am_enable_player_rank "0"

set am_rank_2_min_points "10"
set am_rank_3_min_points "20"
set am_rank_4_min_points "30"
set am_rank_5_min_points "40"

set am_promotion_sound_next_rank "1"


// Set Frag/Smoke grenades by rank (0/10)
 					
set am_if_rank_1_add_fraggrenades "0"
set am_if_rank_2_add_fraggrenades "1"
set am_if_rank_3_add_fraggrenades "1"
set am_if_rank_4_add_fraggrenades "2"
set am_if_rank_5_add_fraggrenades "2"

set am_if_rank_1_add_smokegrenades "0"
set am_if_rank_2_add_smokegrenades "1"
set am_if_rank_3_add_smokegrenades "1"
set am_if_rank_4_add_smokegrenades "2"
set am_if_rank_5_add_smokegrenades "2"

set am_give_artillery_by_rank_nr "2"


// Set Frag/Smoke grenades by rank (0/1)
 					
set am_reduce_ammo_per_rank "1"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** HUD Einstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Show Teammates and firing action on compass (0/1) (this disabled enemy red compass dots too

set am_show_friends_and_enemys_on_compass "1"


// Enable HUD Style (1/2)
									
// 1 = COD2 Style
// 2 = COD3 Style
set am_hud_style "2"

// Show Hit Location Graphic (0/1)
						
set am_show_hit_location_graphic "1"

// Enable/Disable the Cinemascope Screen (0/1)			

set am_cinemascope "0"

// Show Teamscore (0/1)
									
set am_show_team_score "1"

// Lifeboard shows how many players are alive (0/1), (0.0/1.0)
		
set am_player_life_board "0"
set am_player_life_board_dead_alpha	"0.5"

//** Show Map Time (0/1)
									
set am_show_time "1"

// Enable/Disable the old Health Bar System (0/1), (0/1), (0/1)
			
set am_healthbar "1"
set am_health_regen "0"
set am_health_drop "1"

// Enable/Disable Crosshair-Names (0/1)
					
set am_crosshair_names "1"

// Enable/Disable Crosshairs / Normal & Red (0/1), (0/1)
			
set am_crosshairs "1"
set am_crosshair_red "0"

// Enable/Disable the Camper-Radar on Compass (0/1), (30/360), (40/360), (30/480)
		
set am_show_campers "1"
set am_warn_campers_after_sec "30"
set am_indicate_campers_after_sec "40"
set am_indicate_end_after_sec "100"

// Laser-Dot at the middle of the screen (0/1)
			
set am_laser_dot "0"
set am_laser_size "1"
set am_laser_alpha "1"
set am_laser_color_red "1"
set am_laser_color_green "0"
set am_laser_color_blue "0"
set am_laser_x_pos "320.5"
set am_laser_y_pos "242.5"

// Enable/Disable the Death Icons (0/1)
					
set am_deathicons "1"

// Enable/Disable Grenade Indicator (0/1)
					
set am_grenade_indicator "1"

// Enable/Disable the Objective Indicator (0/1)
			
set am_objective_indicator "1"

// Shows Status-Rank-Icons (0/1)

set am_show_rank_icons_in_highscore "0"

// Headshot Distanzangabe mit Kommastelle

set am_meter_mit_nachkomma "1"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Waffeneinstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Weapon Pickup-Key (0=MeleeButton, 1=UseButton), (0/1)
 								
set am_weapon_pickup_key "1"
set am_weapon_pickup_player_must_look_at "0"

// Fraggrenade Type (original/original_slow/am_cooked/am_cooked_slow)
									
set am_frag_grenades_type "am_cooked"

// MG42 and 30cal (0/1), (0=MeleeButton, 1=UseButton)
 									
set am_enable_mobile_mg "1"
set am_mg_plant_key "1"

// Mortar Cannon (0=MeleeButton, 1=UseButton), (0 / 1 = Player flying with Mortar)
									
set am_mc_plant_key "1"
set am_mortar_cannon_training_player_fly "0"			

// At Spawnpoint you can select 2nd weapon (0/1), (5/20)
 			
set am_secondary_weapon "0"
set am_secondary_weapon_selection_wait "5"

// Enable/Disable Weapon Arsenal (0/1), (3/10), (0/1)
 					
set am_weapon_arsenal "1"
set am_max_weapon_slot_count "2"
set am_give_pistol "1"

// Enable/Disable Enfield in Weapon Menu for Americans (0/1)	

set am_enable_weapon_enfield_for_american "1"

// Enable/Disable Axis Thompson in Weapon Menu (0/1)	
	
set am_enable_weapon_thompson_for_axis "1"

// Give Players Thompson as second weapon (0/1) 
			
set am_give_players_thompson_second_weapon "0"

// You can pick up thrown grenades to throw them back (0/1)
	
set am_grenade_return_throw "0"

// Enable/Disable the Minefields (0/1)
					
set am_minefields_disabled "0"

// Enable/Disable show the kill Hit-Location
		
// 0 = off
// 1 = show all left side
// 2 = show only killed player left side
// 3 = show only killed player in the middle of the screen

set am_show_kill_hit_location "2"


// Enable/Disable Grenade Warning for Teammates (0/1)
		
set am_grenade_warning "1"

// Enable/Disable Weapon Drop after kill (0/1), (0/1), (0/1)
			 
set am_weapon_drop "1"
set am_allow_sniper_weapon_drop "0"
set am_allow_shotgun_weapon_drop "0"

// Enable/Disable the Enemy Hit Effect (0/1)
				
set am_show_player_hit "1"

// Enable/Disable Hit: Weapon Drop (0/1)
					
set am_arm_hit_drop_weapon "0"

// Enable/Disable Hit: Leg Shot => go down (0/1)
 			
set am_down_by_leg_shot "0"

// Enable/Disable Player Bleeding (0/1), (1/80), (1/10)
 					
set am_bleeding "0"
set am_bleeding_start_if_health_less_than "25"
set am_bleeding_speed "1"

// Enable/Disable Colored Smokegrenades (0/1)
			
set am_use_colored_smokegrenades "1"

// Give Gas/Fire to the Classes 0-7 (-1/7) (Its not allowed to give one class both Grenades!)

// Class -1 = no Gas/Fire 
// Class 0 = Infantry Soldier
// Class 1 = Assault Soldier
// Class 2 = Support
// Class 3 = Sharpshooter
// Class 4 = Medic
// Class 5 = Engenieer
// Class 6 = Admiral
// Class 7 = Spy

set am_gas_grenade_has_allies_class "-1"
set am_fire_grenade_has_allies_class "1"

set am_gas_grenade_has_axis_class "1"
set am_fire_grenade_has_axis_class "-1"

// Artillery Strike with Binoculars + Effects (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)
		
set am_player_artillerie "0"
set am_player_artillerie_needed_score "35"
set am_player_artillerie_max_strikes "3"
set am_player_artillerie_delay_first_strike "40"
set am_player_artillerie_delay_next_strikes "75"
set am_player_artillerie_damage_range "600"
set am_player_artillerie_player_damage "70"

// Artillery Kill Points NEW (1/100)
						
set am_points_for_artillerie_kill "1"

// Limit the weapons to only rifles (0/1)
					
set am_only_rifles "1"

// Limit the weapons to only snipers (0/1)
					
set am_only_snipers "0"

//*** Mörsereinstellungen ***//

//** Mortar Attacks like a little scene (0/1), (1/5) ("random","line","circle") ("random","light","medium","normal","heavy","hell") (1/360) (15/360) (0/1000) (0/100) "" (0/1) **//

set am_mortar_attacks "0"
set am_mortar_attacks_at_same_time "2"
set am_mortar_attacks_formation "random"
set am_mortar_attacks_strength "random"
set am_mortar_attacks_min_wait "20"
set am_mortar_attacks_max_wait "45"
set am_mortar_attacks_damage_range "400"
set am_mortar_attacks_player_damage "50"
set am_mortar_attacks_target "random"
set am_mortar_explosion_silent "1"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Waffen Limit ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Limit the MG on the map (0/10)
 							
set am_max_turrets "0"

// Weapon Limit for each weapon (0/1) (-1 = unlimited, 0-100 = weapon count)
 					
set am_weapon_limit "0"

set am_weapon_mosin_nagant_sniper_mp_max_count "2"
set am_weapon_enfield_scope_mp_max_count "2"
set am_weapon_kar98k_sniper_mp_max_count "2"
set am_weapon_springfield_mp_max_count "2"
set am_weapon_svt40_mp_max_count "-1"
set am_weapon_enfield_mp_max_count "-1"
set am_weapon_kar98k_mp_max_count "-1"
set am_weapon_m1carbine_mp_max_count "-1"
set am_weapon_m1garand_mp_max_count "-1"
set am_weapon_mosin_nagant_mp_max_count "-1"
set am_weapon_g43_mp_max_count "-1"
set am_weapon_bar_mp_max_count "-1"
set am_weapon_bren_mp_max_count "-1"
set am_weapon_mp44_mp_max_count "-1"
set am_weapon_ppsh_mp_max_count "-1"
set am_weapon_sten_mp_max_count "-1"
set am_weapon_mp40_mp_max_count "-1"
set am_weapon_thompson_mp_max_count "-1"
set am_weapon_pps42_mp_max_count "-1"
set am_weapon_greasegun_mp_max_count "-1"
set am_weapon_shotgun_mp_max_count "2"
set am_weapon_smokegrenade_max_count "-1"
set am_weapon_fraggrenade_max_count "-1"
set am_weapon_colt_mp_max_count "-1"
set am_weapon_luger_mp_max_count "-1"
set am_weapon_webley_mp_max_count "-1"
set am_weapon_TT30_mp_max_count "-1"
set am_weapon_panzerschreck_mp_max_count "-1"
set am_weapon_30cal_walk_mp_max_count "-1"
set am_weapon_mg42_bipod_walk_mp_max_count "-1"
set am_weapon_mortar_cannon_walk_mp_max_count "-1"

// Overwrite Weapon Nades Count (-1/10)
						
set am_weapon_rifle_nades_count "-1"
set am_weapon_automatic_rifle_nades_count "-1"
set am_weapon_small_mg_nades_count "-1"
set am_weapon_mg_nades_count "-1"
set am_weapon_sniper_nades_count "-1"
set am_weapon_shotgun_nades_count "-1"

// Overwrite Weapon Smokes Count (-1/10)
					
set am_weapon_rifle_smokes_count "-1"
set am_weapon_automatic_rifle_smokes_count "-1"
set am_weapon_small_mg_smokes_count "-1"
set am_weapon_mg_smokes_count "-1"
set am_weapon_sniper_smokes_count "-1"
set am_weapon_shotgun_smokes_count "-1"


// Overwrite Grenade Count (-1/10)
 							
set am_frag_grenade_count "1"
set am_smoke_grenade_count "-1"

// Pickup max Grenades (1/10), (1/10)
								
set am_pickup_max_frag_grenades "2"
set am_pickup_max_smoke_grenades "1"


// Enable/Disable more Weapons for NOZ (0/1)
 				
set am_night_of_zombies_more_weapons "1"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Damage Modifier ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Weapon Damage Modifiers (0/1) 1.0 = (100%) Standard Damage (0.1/4.9)
							
set am_weapon_damage_modifiers "1"

set am_weapon_damagex_luger_mp "1.0"
set am_weapon_damagex_webley_mp "1.0"
set am_weapon_damagex_TT30_mp "1.0"
set am_weapon_damagex_colt_mp "1.0"

set am_weapon_damagex_mp40_mp "1.0"
set am_weapon_damagex_mp44_mp "1.0"
set am_weapon_damagex_thompson_mp "1.0"
set am_weapon_damagex_bren_mp "1.0"

set am_weapon_damagex_PPS42_mp "1.0"
set am_weapon_damagex_ppsh_mp "1.0"
set am_weapon_damagex_sten_mp "1.0"
set am_weapon_damagex_bar_mp "1.0"
set am_weapon_damagex_greasegun_mp "1.0"

set am_weapon_damagex_m1carbine_mp "1.0"
set am_weapon_damagex_g43_mp "1.0"
set am_weapon_damagex_mosin_nagant_mp "1.0"
set am_weapon_damagex_m1garand_mp "1.0"
set am_weapon_damagex_enfield_mp "1.0"
set am_weapon_damagex_kar98k_mp "1.0"
set am_weapon_damagex_SVT40_mp "1.0"

set am_weapon_damagex_kar98k_sniper_mp "1.0"
set am_weapon_damagex_mosin_nagant_sniper_mp "1.0"
set am_weapon_damagex_enfield_scope_mp "1.0"
set am_weapon_damagex_springfield_sniper_mp "1.0"

set am_weapon_damagex_shotgun_mp "0.5"

set am_weapon_damagex_frag_grenade_british_mp "1.0"
set am_weapon_damagex_frag_grenade_german_mp "1.0"
set am_weapon_damagex_frag_grenade_american_mp "1.0"
set am_weapon_damagex_frag_grenade_russian_mp "1.0"

set am_weapon_damagex_panzerschreck_mp "1.0"
set am_weapon_damagex_mg42_mp "1.0"
set am_weapon_damagex_30cal_mp "1.0"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Soundeinstellungen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Enable/Disable BattleChatter System (0/1), (0/100)
 				
set am_battlechatter "1"
set am_battlechatter_comments_probability "50"

// Ambient Sounds (0/1), (0/1)
 									
set am_ambient_war_sounds "0"
set am_ambient_flyby_sounds "0"

// This disable the Map Ambient Sound (0/1) **// 				

set am_disable_map_ambient "0"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Ingame Nachrichten ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Message of the Day

set scr_motd ""

// Welcome Message (0/1)	
								
set am_show_welcome "0"

set am_welcome_msg_0 ""
set am_welcome_msg_1 ""
set am_welcome_msg_2 ""
set am_welcome_msg_3 ""
set am_welcome_msg_4 ""

// Messages (0/1)	
										
set am_show_roto_messages "0"

set am_messages_0 ""
set am_messages_1 ""
set am_messages_2 ""
set am_messages_3 ""
set am_messages_4 ""
set am_messages_5 ""
set am_messages_6 ""


// Enable/Disable shows Next Map/Gametype (0/1) (20/360)

set am_show_next_map "0"
set am_show_next_map_loop_wait_time "40"

// Enable/Disable shows AdmiralMOD Features (0/1)

set am_show_mod_features "0"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Clan Logos und Tags ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Clan Logo Text (0/1), (0/640), (0/480), (0.0/1.0)
									
set am_show_clan_logo_text "1"
set am_clan_logo_text_xpos "551"
set am_clan_logo_text_ypos "446"
set am_clan_logo_text_alpha "1"

// Clan Logo Graphic (0/1), (0/640), (0/480), (0/640), (0/480), (0.0/1.0)
								
set am_show_clan_logo_graphic "0"
set am_clan_logo_graphic_xpos "230"
set am_clan_logo_graphic_ypos "430"
set am_clan_logo_graphic_width "100"
set am_clan_logo_graphic_height "100"
set am_clan_logo_graphic_alpha "0.2"

// Clan-Member Tag in Player-Names 

set am_clanmember_tag ""

// Clan-Member in one Team, Public Players in other team 

set am_clan_vs_public "0"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Ingame Voting ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// Voting (0/1), (0/1), (10/45), (0/1), (0/1)
											
set am_vote_map "1"
set am_vote_gametype "1"
set am_vote_time "20"
set am_vote_only_clanmembers "0"

// Maps for randomized Mapvote - Put here the same Maps as in Rotation

set am_vote_maps "gob_rats,mtl_pirates_day,mp_chelm,mp_cod_harbor,mp_nuenen,mp_elmechili2_v3,mp_elmechili2_v3_night,mp_anema,el_katarv1,mp_the_garage,mp_marketsqr,mp_canal_final,mp_buhlert,mp_carentan_ville,mp_pavlov,mp_gob_rats,mp_bridge,mp_noobville,mp_complex,mp_montelimar07,mp_tefr_thayane_beta,mp_moh_town,mtl_purgatory,mp_oase,mp_couch_lock_2,mp_wspawn,mp_mancheville_v2,mp_karushville,mp_the_tomb,mp_navaronne2b,mp_mirage_ver4,mp_belltown,mp_brecourt,mp_burgundy,mp_carentan,mp_decoy,mp_farmhouse,mp_matmata,mp_toujane,mp_harbor,mp_rhine"

// Limited to 4 Gametypes

set am_vote_gametypes "dm,tdm"

// Allow Custom Maps If you doing the wrong name in the "am_vote_maps" cvar ... the server will not find the map and crash/stop! 

set am_allow_vote_custom_maps "1"

// If server is empty then maprotation after x sec (0/1), (360/720)

set am_empty_server_map_rotation "1"
set am_empty_server_map_rotation_waittime "720"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Some Custom Maps ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

seta chelm_random "0"
seta chelm_flak "0"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Config's aufrufen ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//exec rifles_only.cfg

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//*** Spielartspezifisch & Maprotation ***//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

set g_gametype "dm"

set sv_mapRotation "gametype dm map gob_rats gametype tdm map mp_montelimar07 gametype tdm map mtl_pirates_day gametype tdm map mp_farmhouse gametype tdm map mp_chelm gametype tdm map mp_nuenen gametype tdm map mp_burgundy gametype tdm map mp_anema gametype tdm map mp_the_garage gametype tdm map mp_harbor gametype dm map mp_canal_final gametype dm map mp_buhlert gametype tdm map mp_carentan_ville gametype tdm map mp_pavlov gametype dm map mp_gob_rats gametype tdm map mp_bridge gametype dm map mp_montelimar07 gametype tdm map mp_toujane gametype tdm map mp_noobville gametype dm map mp_complex gametype tdm map mp_rhine gametype dm map mp_tefr_thayane_beta gametype dm map mp_matmata gametype tdm map mp_moh_town gametype tdm map mtl_purgatory gametype tdm map mp_carentan gametype tdm map mp_couch_lock_2 gametype tdm map mp_mancheville_v2 gametype dm map mp_the_tomb gametype tdm map mp_navaronne2b gametype tdm map mp_mirage_ver4 gametype dm map mp_belltown gametype tdm map mp_brecourt"

//*** Benötigte Serverbefehle  ***//

wait 250		// Gibt dem Server etwas Zeit beim starten.
map_rotate		// Initiiert den ersten Mapwechsel!