//****************************************************************************************
// COD2 - Server Redirect System settings
//****************************************************************************************
// Server / Client side modification for Call of Duty 2 multiplayer
// Updated : 06 October 2007 by Wildcard
// Email   : wildcard@wildcardsonline.nl
// Support WebSite: http://www.wildcardonline.nl
// This config  file controls the WW2X 1.8c Server Redirect settings
//*******************************************************************************


//******************************************************************************
// Server Redirection
//******************************************************************************

// The IP:port of the new target server
// 0 = disable (default)
// 1 = enable
set wwx_redirect "0"

// The IP:port of the new target server
// default = (empty)
set wwx_redirect_ip "80.190.76.169:28960"

// How long to display the redirection notice in seconds
// min = 5, max = 60 (default = 10)
set wwx_redirect_pause "20"

// Set reason for redirection.
// When set to 1, players still need to pass the full server test
// 0 = full server: redirecting to other server (default)
// 1 = private server (only known clans): redirecting to public server
// 2 = old server: redirecting to new server
// 3 = being serviced: redirecting to other server
set wwx_redirect_reason "0"

// Set logic for full server redirection
// 0 = redirect if number of players = max clients - 1 (default)
// 1 = redirect if number of players = max clients - private slots
// 2 = redirect if number of players = max clients - private slots - 1
set wwx_redirect_logic "1"

// Clan priority mode
// Redirect existing players to make room for clan player.
// It will always try to redirect non-clan players first, if available.
// Before enabling this feature you should order the clan tags (see clancontrol.cfg)
// clan1 (wwx_clantag1) has the highest priority. clan4 (wwx_clantag4) the lowest.
// 0 = disable (default)     - Redirect: connecting player
// 1 = prioritize clan 1     - Redirect: non-clan » clan4 » clan3 » clan2
// 2 = prioritize clan 1+2   - Redirect: non-clan » clan4 » clan3
// 3 = prioritize clan 1+2+3 - Redirect: non-clan » clan4
// 4 = prioritize all clans  - Redirect: non-clan
set wwx_redirect_priority "0"

// Show a hint
// 0 = disable
// 1 = enable (default)
set wwx_redirect_hint "1"
