init()
{
  // Copy the four lines from the template for each CUSTOM map
  // you want to add.
  // Uncomment the lines, and replace the text between quotes with the
  // map name and long name of the CUSTOM map.

  // IMPORTANT:
  // - DO NOT ADD STOCK MAPS. They are added automatically.
  // - ONLY REPLACE TEXT BETWEEN QUOTES. Otherwise you corrupt the structure.
  // - DO NOT REMOVE THE &-SIGN. This needs to be there.
  // - KEEP THIS FILE UNDER 750 LINES (including comments)!
  //   You will then have about 160 maps configured (including stock maps),
  //   which is the maximum for the in-game voting system.

  // TEMPLATE:
  //level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  //level.wwx_maps[level.wwx_maps.size-1].mapname  = "mapname";
  //level.wwx_maps[level.wwx_maps.size-1].longname = "longname";
  //level.wwx_maps[level.wwx_maps.size-1].loclname = &"longname";

///// DON'T CHANGE ANYTHING ABOVE THIS LINE /////

  // EXAMPLE:
  //level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  //level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_destroyed_village";
  //level.wwx_maps[level.wwx_maps.size-1].longname = "Destroyed Village";
  //level.wwx_maps[level.wwx_maps.size-1].loclname = &"Destroyed Village";

  // << COPY AND PASTE THE TEMPLATE HERE --- DELETE ANY MAP BELOW THAT YOU DONT HAVE!!!!!!...THESE ARE JUST EXAMPLES>>
  
  // Stock Maps
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_breakout";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Villers-Bocage, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Villers-Bocage, France";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_brecourt";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Brecourt, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Brecourt, France";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_burgundy";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Burgundy, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Burgundy, France";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_carentan";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Carentan, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Carentan, France";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_dawnville";
  level.wwx_maps[level.wwx_maps.size-1].longname = "St. Mere Eglise, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"St. Mere Eglise, France";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_decoy";
  level.wwx_maps[level.wwx_maps.size-1].longname = "El Alamein, Egypt";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"El Alamein, Egypt";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_downtown";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Moscow, Russia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Moscow, Russia";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_farmhouse";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Beltot, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Beltot, France";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_harbor";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Rostov, Russia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Rostov, Russia";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_leningrad";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Leningrad, Russia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Leningrad, Russia";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_matmata";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Matmata, Tunisia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Matmata, Tunisia";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_railyard";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Stalingrad, Russia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Stalingrad, Russia";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_rhine";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Wallendar, Germany";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Wallendar, Germany";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_toujane";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Toujane, Tunisia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Toujane, Tunisia";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_trainstation";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Caen, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Caen, France";
    
  // Custom Maps
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_argentan_france";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Argentan, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Argentan, France";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_borisovka";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Borisovka, Russia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Borisovka, Russia";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_bridge";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Bridge";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Bridge";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_gob_rats";
  level.wwx_maps[level.wwx_maps.size-1].longname = ":[GOB]: Rats v2";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &":[GOB]: Rats v2";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_boneville";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Boneville, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Boneville, France";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_buhlert";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Buhlert, Germany";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Buhlert, Germany";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_bernay";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Bernay, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Bernay, France";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_complex";
  level.wwx_maps[level.wwx_maps.size-1].longname = "The Complex";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"The Complex";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_Chateau_le_Castel";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Chateau le Castel";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Chateau le Castel";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_tefr_thayane_beta";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Thayane";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Thayane";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_cologne";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Cologne, Germany";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Cologne, Germany";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_chelm";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Chelm, Poland";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Chelm, Poland";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_coalminev2";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Coal Mine V2";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Coal Mine V2";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_destroyed_village";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Destroyed Village";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Destroyed Village";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_depot";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Depot, Germany";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Depot, Germany";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_draguignan_lib";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Draguignan";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Draguignan";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mtl_dawnville";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Dawnville, MTL";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Dawnville, MTL";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_edelweiss";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Edelweiss";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Edelweiss";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_fourregerre1_1";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Fouregerre";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Fourregerre";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_fortified_village_v2";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Fortified Village";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Fortified Village";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_frontline_forts2";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Frontline Forts";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Frontline Forts";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_industry";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Industry";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Industry";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_kairo";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Kairo, Egypt";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Kairo, Egypt";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_karkand_reboot";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Karkand";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Karkand";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_kalsingrad_v2";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Kalsingrad, Russia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Kalsingrad, Russia";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_louretbeta";
  level.wwx_maps[level.wwx_maps.size-1].longname = "St. Louret, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"St. Louret, France";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "rnr_murmansk";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Murmansk";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Murmansk";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_moelingen_fixed";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Moelingen, Belgium";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Moelingen, Belgium";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_nuenen";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Nuenen, Netherlands";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Nuenen, Netherlands";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_navaronne2b";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Navaronne";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Navaronne";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_port";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Port";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Port";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_powcamp";
  level.wwx_maps[level.wwx_maps.size-1].longname = "P.O.W. Camp";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"P.O.W. Camp";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_provence2";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Provence, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Provence, France";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mtl_raiders";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Raiders, MTL";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Raiders, MTL";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_stlo";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Saint Lo";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Saint Lo";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_st-gatien";
  level.wwx_maps[level.wwx_maps.size-1].longname = "St-Gatien, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"St-Gatien, France";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_Sweat_Blood";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Sweat Blood, Normandy";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Sweat Blood, Normandy";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_secretairfield_f1_1";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Secret Airfield";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Secret Airfield";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_siegfriedline_final";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Westwall, Germany";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Westwall, Germany";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_tunis";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Tunis, Tunisia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Tunis, Tunisia";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mtl_the_rock";
  level.wwx_maps[level.wwx_maps.size-1].longname = "The Rock";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"The Rock";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_tuscany";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Tuscany, Italy";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Tuscany, Italy";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_hellskeep_day";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Hellskeep Day";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Hellskeep Day";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_valley_summer";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Summer Valley";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Summer Valley";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_vokday";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Valley of the Kings Day";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Valley of the Kings Day";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_voknight";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Valley of the Kings Night";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Valley of the Kings Night";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_djerba";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Djerba, Tunisia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Djerba, Tunisia";
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_elmechili2_v3";
  level.wwx_maps[level.wwx_maps.size-1].longname = "El Mechili 2, Egypt (Day)";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"El Mechili 2, Egypt (Day)";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_elmechili2_v3_night";
  level.wwx_maps[level.wwx_maps.size-1].longname = "El Mechili 2, Egypt (Night)";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"El Mechili 2, Egypt (Night)";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mtl_pirates";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Pirates (Night), MTL";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Pirates (Night), MTL";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mtl_pirates_day";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Pirates (Day), MTL";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Pirates (Day), MTL";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_hellskeep_day";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Hellskeep Day";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Hellskeep Day";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "gob_aim";
  level.wwx_maps[level.wwx_maps.size-1].longname = ":[GOB]: Aim";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &":[GOB]: Aim";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_mazza";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Piccia el Barbut";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Piccia el Barbut";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_neilos";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Neilos (Day)";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Neilos (Day)";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_tilli";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Tilli sur Seulles";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Tilli sur Seulles";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mtl_hobbiton";
  level.wwx_maps[level.wwx_maps.size-1].longname = "MTL Hobbiton";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"MTL Hobbiton";


  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_neilos_night";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Neilos (Night)";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Neilos (Night)";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "gob_rats";
  level.wwx_maps[level.wwx_maps.size-1].longname = ":[GOB]: Rats";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &":[GOB]: Rats";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_gob_mice";
  level.wwx_maps[level.wwx_maps.size-1].longname = ":[GOB]: Mice";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &":[GOB]: Mice";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_anema";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Anemaber Albar";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Anemaber Albar";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_the_garage";
  level.wwx_maps[level.wwx_maps.size-1].longname = "The Garage";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"The Garage";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_tcheadquarters";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Turkish Cyber Headquarters";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Turkish Cyber Headquarters";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_canal_final";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Canal, Belgium";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Canal, Belgium";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mtl_purgatory";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Purgatory, MTL";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Purgatory, MTL";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_oase";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Oasis, Africa";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Oasis, Africa";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_couch_lock_2";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Couch Lock 2 v1.2";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Couch Lock 2 v1.2";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_wspawn";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Mogadishu";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Mogadishu";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_mancheville_v2";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Manche, France (v2)";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Manche, France (v2)";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_karushville";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Karushville, Tunesien";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Karushville, Tunesien";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_the_tomb";
  level.wwx_maps[level.wwx_maps.size-1].longname = "The Tomb, Egypt";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"The Tomb, Egypt";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_voknight";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Mirage";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Mirage";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_belltown";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Belltown";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Belltown";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_carentan_ville";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Carentan Ville, France";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Carentan Ville, France";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_cod_harbor";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Rostov, Russia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Rostov, Russia";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_pavlov";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Pavlov's House, Russia";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Pavlov's House, Russia";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_marketsqr";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Market Square";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Market Square";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_noobville";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Noobville";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Noobville";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_kalstown_v2";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Kalstown";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Kalstown";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_moh_town";
  level.wwx_maps[level.wwx_maps.size-1].longname = "The Town";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"The Town";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "El_KATARV1";
  level.wwx_maps[level.wwx_maps.size-1].longname = "El Katar (v1)";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"El Katar (v1)";

  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "buzzbeach";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Buzz Beach Town";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Buzz Beach Town"; 
  
  level.wwx_maps[level.wwx_maps.size] = spawnstruct();
  level.wwx_maps[level.wwx_maps.size-1].mapname  = "mp_mirage_ver4";
  level.wwx_maps[level.wwx_maps.size-1].longname = "Mirage (v4)";
  level.wwx_maps[level.wwx_maps.size-1].loclname = &"Mirage (v4)"; 

///// DON'T CHANGE ANYTHING BELOW THIS LINE /////
// Keep this file under 750 lines (including comments)!
// You will then have about 160 maps configured, which is the maximum for the in-game
// voting system.
}
