main()
{
maps\mp\_load::main();
maps\mp\mtl_purgatory_fx::main();
maps\mp\hthit::main();
maps\mp\cemhit::main();

if(level.wwx_ambmapfog)setCullFog (0, 7000, .68, .68, .68, 0);
if(level.wwx_ambmapsound) ambientPlay("ambient_rakecem");

game["allies"] = "american";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["american_soldiertype"] = "normandy";
game["german_soldiertype"] = "normandy";


setCvar("r_glowbloomintensity0", ".25");
setCvar("r_glowbloomintensity1", ".25");
setcvar("r_glowskybleedintensity0",".3");


thread gyserenity1();

}


//gyserenitysong

gyserenity1() {
source = getentarray ("gravesong1", "targetname");
if (isdefined(source))
for (i = 0 ; i < source.size ; i++)
{
wait(.1);
source[i] playloopsound("rakecem");
}						
}						