main()
{
maps\mp\_load::main();
maps\mp\mtl_hobbiton_fx::main();

//setExpFog(0.0001, 0.55, 0.6, 0.55, 0);
//setCullFog (0, 6500, .68, .68, .68, 0);
if(level.wwx_ambmapsound) ambientPlay("ambient_rakehobb");

game["allies"] = "american";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["american_soldiertype"] = "normandy";
game["german_soldiertype"] = "normandy";

setCvar("r_glowbloomintensity0", ".25");
setCvar("r_glowbloomintensity1", ".25");
setcvar("r_glowskybleedintensity0",".3");

thread hobbit();


}



hobbit() {
source = getentarray ("frodo1", "targetname");
if (isdefined(source))
for (i = 0 ; i < source.size ; i++)
{
wait(1);
source[i] playsound("frodo1");
}													
}						