//********************************************************************************************************
// Call of Duty World at War - AWE5 Modification
//********************************************************************************************************
// author   : Wizzard220/Tally/Zeroy/Wilcard and RGN Dev team
// website  : http://forums.raidersmerciless.com/index.php
// mod      : AWE5 Multimode
// version  : Public Release 1.0
// update   : March 2009
//********************************************************************************************************
// NOTE: You must assign a weapon, empty entries might screw up the game
//Seperate Loadout for Allies & Axis
set awe_force_weapons_perteam "0"

//***Allies***

//valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_primary_allies "thompson_mp" 
set awe_forceweapons_secondary_allies "colt_mp"

//valid entries: "satchel_charge_mp", "mine_bouncing_betty_mp", "bazooka_mp"
set awe_forceweapons_inventory_allies "mine_bouncing_betty_mp"
//max of 4		
set awe_forceweapons_inventory_allies_count "2"		

//***Axis***

//valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_primary_axis "mp40_mp"			
set awe_forceweapons_secondary_axis "walther_mp"

//valid entries: "satchel_charge_mp", "mine_bouncing_betty_mp", "bazooka_mp"	
set awe_forceweapons_inventory_axis "bazooka_mp"
//max of 4	
set awe_forceweapons_inventory_axis_count "2"	

//***Loadout for Both Teams***

//valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_primary "thompson_aperture_mp"		
set awe_forceweapons_secondary "357magnum_mp"

//valid entries: "satchel_charge_mp", "mine_bouncing_betty_mp", "bazooka_mp"
set awe_forceweapons_inventory "sticky_grenade_mp"
//max of 4		
set awe_forceweapons_inventory_count "2" 

//grenade types: "", "frag", "smoke", "sticky", "molotov"
set awe_forceweapons_grenadeprimary "sticky" 
//max: 4		
set awe_forceweapons_grenadeprimary_count "1" 

//grenade types: "", "smoke", "flash", "gas"
set awe_forceweapons_grenadesecondary "flash"
//max: 3 		
set awe_forceweapons_grenadesecondary_count "2" 	

//See list of perks at foot of config
set awe_forceweapons_perk1 "specialty_bulletaccuracy"
set awe_forceweapons_perk2 "specialty_bulletdamage"
set awe_forceweapons_perk3 "specialty_bulletpenetration"
set awe_forceweapons_vehiclePerk "specialty_water_cooled"

//*************************************************************************************************************
// 			AWE FORCE WEAPONS WEAPONS LIST
//*************************************************************************************************************
//=============================================================================================================
//	Use this list to set your primary and secondary weapons.
//	You can set any weapon in either primary or secondary slot. That goes for pistols as well as the primary 
//	weapons. Hence, if you want to set up a "bash" server, just place any pistol from the list into the
//	awe_forceweapons_primary slot, and you have yourself a bash server.
//	You do not have to have a secondary weapon, hence, a proper bash server, you only have to assign the
//	awe_forceweapons_primary slot.
//=============================================================================================================
//---Rifles---

// "gewehr43_aperture_mp"
// "gewehr43_gl_mp"
// "gewehr43_mp"
// "gewehr43_silenced_mp"
// "gewehr43_telescopic_mp"

// "m1carbine_aperture_mp"
// "m1carbine_bayonet_mp"
// "m1carbine_bigammo_mp"
// "m1carbine_flash_mp"
// "m1carbine_mp"

// "m1garand_bayonet_mp"
// "m1garand_flash_mp"
// "m1garand_gl_mp"
// "m1garand_mp"
// "m1garand_scoped_mp"

// "springfield_bayonet_mp"
// "springfield_gl_mp"
// "springfield_mp"
// "springfield_scoped_mp"

// "mosinrifle_bayonet_mp"
// "mosinrifle_gl_mp"
// "mosinrifle_mp"
// "mosinrifle_scoped_mp"

// "type99rifle_bayonet_mp"
// "type99rifle_gl_mp"
// "type99rifle_mp"
// "type99rifle_scoped_mp"

// "kar98k_bayonet_mp"
// "kar98k_gl_mp"
// "kar98k_mp"
// "kar98k_scoped_mp"

// "svt40_aperture_mp"
// "svt40_flash_mp"
// "svt40_mp"
// "svt40_telescopic_mp"

// "ptrs41_mp"

//---SMG---

// "thompson_aperture_mp"
// "thompson_bigammo_mp"
// "thompson_mp"
// "thompson_silenced_mp"

// "mp40_aperture_mp"
// "mp40_bigammo_mp"
// "mp40_mp"
// "mp40_silenced_mp"

// "stg44_aperture_mp"
// "stg44_flash_mp"
// "stg44_mp"
// "stg44_telescopic_mp"

// "type100smg_aperture_mp"
// "type100smg_bigammo_mp"
// "type100smg_mp"
// "type100smg_silenced_mp"

// "ppsh_aperture_mp"
// "ppsh_bigammo_mp"
// "ppsh_mp"

// "type99_lmg_bipod_crouch_mp"
// "type99_lmg_bipod_prone_mp"
// "type99_lmg_bipod_stand_mp"
// "type99lmg_bayonet_mp"
// "type99lmg_bipod_mp"
// "type99lmg_mp"

// "fg42_bipod_crouch_mp"
// "fg42_bipod_mp"
// "fg42_bipod_prone_mp"
// "fg42_bipod_stand_mp"
// "fg42_mp"
// "fg42_telescopic_mp"

// "bar_bipod_crouch_mp"
// "bar_bipod_mp"
// "bar_bipod_prone_mp"
// "bar_bipod_stand_mp"
// "bar_mp"

// "dp28_bipod_crouch_mp"
// "dp28_bipod_mp"
// "dp28_bipod_prone_mp"
// "dp28_bipod_stand_mp"
// "dp28_mp"

//---Heavy MG---

// "30cal_bipod_crouch_mp"
// "30cal_bipod_mp"
// "30cal_bipod_prone_mp"
// "30cal_bipod_stand_mp"
// "30cal_mp"

// "mg42_bipod_crouch_mp"
// "mg42_bipod_mp"
// "mg42_bipod_prone_mp"
// "mg42_bipod_stand_mp"
// "mg42_mp"

//---Shotguns & Attatchments---

// "doublebarreledshotgun_grip_mp"
// "doublebarreledshotgun_sawoff_mp"
// "doublebarreledshotgun_mp"

// "shotgun_bayonet_mp"
// "shotgun_grip_mp"
// "shotgun_mp"

//---Pistols & Attatchments---

// "colt_mp"
// "357magnum_mp"
// "nambu_mp"
// "tokarev_mp"
// "walther_mp"

//---Grenades and like---

// "frag_grenade_mp"
// "frag_grenade_short_mp"
// "molotov_mp"
// "tabun_gas_mp"
// "sticky_grenade_mp"

//*************************************************************************************************************
// 			AWE FORCE WEAPONS PERKS LIST
//*************************************************************************************************************
//=============================================================================================================
//	Any of these can go in any of the force perk slots - awe_forceweapons_perk1, awe_forceweapons_perk2, 
//	or awe_forceweapons_perk3
//=============================================================================================================
//specialty_bulletaccuracy	:Steady Aim
//specialty_doublegrenade	:Primary grenade x2
//specialty_fireproof		:Reduce the effects of the flamethrower
//specialty_greased_bearings	:Speed up the rate of rotation of tank turrets
//specialty_longersprint	:Sprint for longer
//specialty_pistoldeath		:Last stand
//specialty_shades		:Reduces the effects of flares/stun grenades
//specialty_weapon_betty	:Bouncing Betty x2
//specialty_bulletdamage	:Stopping Power
//specialty_explosivedamage	:Fireworks - Increase explosive damage
//specialty_flak_jacket		:Reduce damage taken from explosives
//specialty_grenadepulldeath	:Martyrdom
//specialty_quieter		:Dead Silence
//specialty_specialgrenade	:Specials Grenades x3
//specialty_weapon_flamethrower	:M2 Flamethrower
//specialty_armorvest		:Juggernaut
//specialty_bulletpenetration	:Deep Impact
//specialty_extraammo		:Bandolier
//specialty_gas_mask		:Reduces the effects of gas grenade attacks
//specialty_holdbreath		:Iron lungs
//specialty_ordinance		:Faster firing main tank gun
//specialty_recon		:Reconnaissance (shows artillery and tanks on map)
//specialty_twoprimaries	:Overkill
//specialty_weapon_rpg		:2x Rocket Propelled Grenades
//specialty_boost		:Coaxial Machine Gun(driver gets a machine gun too)
//specialty_detectexplosives	:Bomb Squad
//specialty_fastreload		:Sleight of hand (faster reload)
//specialty_gpsjammer		:Conceal yourself from radar
//specialty_leadfoot		:Increase the drive speed of tanks
//specialty_pin_back		:Toss back - resets timer on throwing back grenades
//specialty_rof			:Double tap
//specialty_water_cooled	:Decreases tank MG overheat rate
//specialty_weapon_satchel	:Satchel Charges x2
