//********************************************************************************************************
// Call of Duty World at War - AWE5 Modification
//********************************************************************************************************
// author   : Wizzard220/Tally/Zeroy/Wilcard and RGN Dev team
// website  : http://forums.raidersmerciless.com/index.php
// mod      : AWE5 Multimode
// version  : Public Release 1.0
// update   : March 2009
//********************************************************************************************************
////////////////////////////////////
// Limiter
//
set scr_weapon_allowbetty "1"
set scr_weapon_allowc4 "1"
set scr_weapon_allowflash "1"
set scr_weapon_allowfrags "1"
set scr_weapon_allowmines "1"
set scr_weapon_allowrpgs "1"
set scr_weapon_allowsatchel "1"
set scr_weapon_allowsmoke "1"

// Bouncing Betty Settings
set bettyDetonateRadius "150"
set bettyTimeBeforeDetonate "0.45"
set bettyUpVelocity "296"

// Disable Explosives on spawn
//set scr_deleteexplosivesonspawn "0"

// Poison gas settings
set poisonDuration "8"
set tabun_effect_radius "150"
set tabun_shock_radius "150"
set tabunGasDuration "3"
set tabunInitialGasShockDuration "7"
set tabunWalkInGasShockDuration "4"

////////////////////////////////////
// Perk & Hardpoint Settings
//

// Perk Settings
set scr_game_perks "1"
set perk_armorVest "75"
set perk_bulletDamage "40"
set perk_explosiveDamage "25"
set perk_fireproof "55"
set perk_flakJacket "75"
set perk_flakJacketMaxDamage "75"
set player_lastStandBleedoutTime "30"

// Vehicle Perk Settings
set vehicle_perk_boost_acceleration_multiplier "1.571"
set vehicle_perk_boost_duration_seconds "0.74"
set vehicle_perk_boost_interval_seconds "1.703"
set vehicle_perk_boost_speed_increase "1.878"
set vehicle_perk_leadfoot_speed_increase "1.35"

//********************************************************************************************************
// Perks
//********************************************************************************************************
// PERK 1.
set perk_allow_specialty_bouncing_betty "1"  		// bouncing betty.
set perk_allow_specialty_specialgrenade "1"  		// special nades x3.
set perk_allow_specialty_fraggrenade "1"   		// frag nades x3.
set perk_allow_specialty_extraammo "1"			// bandolier.
set perk_allow_specialty_detectexplosive "1"  		// bombsquad.
set perk_allow_specialty_flamethrower "1"   		// flamethrower.
set perk_allow_specialty_bazooka "1"   			// rpg.
set perk_allow_specialty_satchel_charge "1" 	 	// satchel.

// PERK 2.
set perk_allow_specialty_bulletdamage "1" 		// stopping power.
set perk_allow_specialty_armorvest "1"  		// juggernaut.
set perk_allow_specialty_fastreload "1"  		// doubletap.
set perk_allow_specialty_rof "1"  			// slight of hand.
set perk_allow_specialty_twoprimaries "1"  		// overkill.
set perk_allow_specialty_gpsjammer "1"  		// uav jammer.
set perk_allow_specialty_explosivedamage "1"  		// sonic boom.
set perk_allow_specialty_flakjacket "1"
set perk_allow_specialty_shades "1"
set perk_allow_specialty_gas_mask "1"

// PERK 3.
set perk_allow_specialty_longersprint "1"  		// conditioning.
set perk_allow_specialty_bulletaccuracy "1"  		// steady aim.
set perk_allow_specialty_pistoldeath "1"  		// last stand.
set perk_allow_specialty_grenadepulldeath "1"  		// martydom.
set perk_allow_specialty_bulletpenetration "1"  	// deep impact.
set perk_allow_specialty_holdbreath "1"  		// iron lungs.
set perk_allow_specialty_quieter "1"  			// dead silence.
set perk_allow_specialty_fireproof "1"  		// fire resist.
set perk_allow_specialty_reconnaissance "1"
set perk_allow_specialty_pin_back "1"

// PERK 4.
set perk_allow_specialty_water_cooled "1"
set perk_allow_specialty_greased_barrings "1"
set perk_allow_specialty_ordinance "1" 
set perk_allow_specialty_boost "1"
set perk_allow_specialty_leadfoot "1"


// Hardpoint Settings
//
set scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowdogs "1"
set scr_hardpoint_allowradar "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"

// Dog Settings
set scr_dog_count "8"
set scr_dog_hardpoint_interval "180"
set scr_dog_health "100"
set scr_dog_max_at_once "4"
set scr_dog_time "60"

//********************************************************************************************************
//	AWE TURRET CONTROL
//********************************************************************************************************
//Toggle Map turrets off or on. 1 = disallow them. 0 = allow them. default = 0
set awe_disallow_turret 0

//********************************************************************************************************
//	AWE TANKS/VEHICLES CONTROL
//********************************************************************************************************
//Toggle Map tanks/Vehicles off or on. 0 = disallow them. 1 = allow them. default = 1
//set scr_vehicles_enabled 0

//For setup by map use something like this:
//set scr_vehicles_enabled_mp_roundhouse "1"
//set scr_vehicles_enabled_mp_seelow "0"

////////////////////////////////////
// Stock Vehicle Settings
set scr_veh_respawntimemax "90"
set scr_veh_respawntimemin "50"
set scr_veh_health_jeep "700"
set scr_veh_health_tank "1350"
set scr_veh_driversarehidden "1"
set scr_veh_driversareinvulnerable "1"
set scr_veh_explode_on_cleanup "1"
set scr_veh_explosion_doradiusdamage "1"
set scr_veh_explosion_maxdamage "200"
set scr_veh_explosion_mindamage "20"
set scr_veh_explosion_radius "256"

set scr_veh_alive_cleanuptimemax "120"
set scr_veh_alive_cleanuptimemin "119"
set scr_veh_cleanupabandoned "1"
set scr_veh_cleanupdrifted "1"
set scr_veh_cleanupmaxspeedmph "1"
set scr_veh_cleanupmindistancefeet "75"
set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
set scr_veh_cleanuptime_dmgfactor_max "1.0"
set scr_veh_cleanuptime_dmgfactor_min "0.33"
set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
set scr_veh_dead_cleanuptimemax "30"
set scr_veh_dead_cleanuptimemin "20"
set scr_veh_disappear_maxpreventdistancefeet "30"
set scr_veh_disappear_maxpreventvisibilityfeet "150"
set scr_veh_disappear_maxwaittime "60"
set scr_veh_explosion_husk_forcepointvariance "30"
set scr_veh_explosion_husk_horzvelocityvariance "25"
set scr_veh_explosion_husk_vertvelocitymax "200"
set scr_veh_explosion_husk_vertvelocitymin "100"
set scr_veh_explosion_spawnfx "1"
set scr_veh_ondeath_createhusk "1"
set scr_veh_ondeath_usevehicleashusk "1"
set scr_veh_respawnafterhuskcleanup "1"
set scr_veh_respawnwait_iterationwaitseconds "1"
set scr_veh_respawnwait_maxiterations "30"
set scr_veh_waittillstoppedandmindist_maxtime "10"
set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"


//********************************************************************************************************
// Movespeed
//********************************************************************************************************
set class_rifle_movespeed "0.95"		// 0.25 - 2.0
set class_pistol_movespeed "1.00"		// 0.25 - 2.0
set class_mg_movespeed "0.875"		// 0.25 - 2.0
set class_smg_movespeed "1.00"		// 0.25 - 2.0
set class_spread_movespeed "1.00"		// 0.25 - 2.0

//********************************************************************************************************
// Fire Handling
//********************************************************************************************************
set fire_audio_random_max_duration "1000"
set fire_audio_repeat_duration "1500"
set fire_spread_probability "0"
set fire_stage1_burn_time "3000"
set fire_stage2_burn_time "0"
set fire_stage3_burn_time "0"
set fire_world_damage "20"
set fire_world_damage_duration "8"
set fire_world_damage_rate "0.25"

//********************************************************************************************************
// Flares Handling
//********************************************************************************************************
set flare_distance_scale "16"
set flare_duration "8"
set flare_effect_radius "400"
set flareBurnOutFadeWait "0.65"
set flareDisableEffects "0"
set flareLookAwayFadeWait "0.45"

//*************************************************************************************************************
// 	AWE WEAPON DAMAGE MODIFIERS
//*************************************************************************************************************
//=============================================================================================================
// 	All values are in percent, i.e. 100 = 100% which is normal weapon damage.
// 	400 = 400% which is 4 x the normal damage.
// 	25 = 25% which is 1/4 x the normal damage and so on
//
//	NB: THESE DVARS ARE NOT DVARDEF - So they will only work for every map and every gametype.
//=============================================================================================================
// Universal switch on/off. 0 = off, 1 = on (default = off)
set awe_wdmod_on "0"

// Turrets (Mountable MGs)
set awe_wdm_30cal "100"
set awe_wdm_mg42 "100"

// Perks
set awe_wdm_grenade_launcher "100"
set awe_wdm_flamethrower "100"
set awe_wdm_bazooka "100"
set awe_wdm_bouncing_betty "100"
set awe_wdm_satchel_charge "100"

// Tanks
set awe_wdm_t34explosion "100"
set awe_wdm_panzerexplosion "100"
set awe_wdm_t34_frontgunner "100"
set awe_wdm_panzer4_frontgunner "100"
set awe_t34_gunner "100"
set awe_wmd_panzer4_gunner "100"
set awe_wdm_t34tank "100"
set awe_wdm_panzer4tank "100"

// Hardpoints
set awe_wdm_dogs "100"
set awe_wdm_artillery "100"

// Grenade-like explosives
set awe_wdm_frag_grenade "100"
set awe_wdm_molotov "100"
set awe_wdm_tabun_gas "100"
set awe_wdm_sticky_grenade "100"

// Pistols
set awe_wdm_colt "100"
set awe_wdm_magnum "100"
set awe_wdm_nambu "100"
set awe_wdm_tokarev "100"
set awe_wdm_walther "100"

// SMG
set awe_wdm_thompson "100"
set awe_wdm_mp40 "100"
set awe_wdm_type100smg "100"
set awe_wdm_ppsh "100"

// Assault
set awe_wdm_svt40 "100"
set awe_wdm_gewehr43 "100"
set awe_wdm_m1garand "100"
set awe_wdm_m1carbine "100"
set awe_wdm_stg44 "100"

// Heavy Gunner - LMG
set awe_wdm_type99lmg "100"
set awe_wdm_fg42 "100"
set awe_wdm_bar "100"
set awe_wdm_dp28 "100"

// Shotguns
set awe_wdm_doublebarreledshotgun "100"
set awe_wdm_shotgun "100"

// Snipers
set awe_wdm_springfield "100"
set awe_wdm_mosinrifle "100"
set awe_wdm_type99rifle "100"
set awe_wdm_kar98k "100"
set awe_wdm_ptrs41 "100"